Microsoft’s Wedge project takes the touch out of touch computing

Posted by | 06/30/2010 | 0 Comments

Microsoft Applied Sciences Group has posted a few videos of a project called “The Wedge: Seeing Smart Displays Through A New Lens.” Very interesting user interface work along the same lines as Kinect for XBox where user motion and gestures are captured via optical input. One of the results is a surface computing system that does not rely solely on touch.

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This is not the first time we’ve seen touchless surface computing, but the demo shows the detail in which the system recognizes the hand. This opens potential beyond basic gesture recognition. Tasks as complicated as translating sign language should be possible with the right software.

The video below shows the system’s ability to track head movement with three-dimensional perspective and seamless switching between the behind-the-screen Wedge camera and a traditional bezel-mounted camera. More videos at The Wedge website. Via Engadget.

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Category: Hardware

About the Author (Author Profile)

My name is Mark Sumimoto; I am Sumocat. I dabble in all areas of mobile computing, but my focus is Windows-based Tablet PCs and pen input. They’ve been part of my arsenal since 2004, and I’m proud to have pioneered the field of ink blogging, earning a spot as a Microsoft MVP for Touch and Tablets in the process. My current tools include a Fujitsu Lifebook T900, TEGA v2, and iPhone 4. Email me: sumocat [at] notebooks.com