Fallout 4 Companions Tips

Fallout 4 companions can and will play a big role during your journey around the Commonwealth and these tips will help you get the most out of Dogmeat, Codsworth and more.

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Once you get out of Vault 111, you have some big decisions to make. One of them is whether or not you want to roam around the wasteland using a companion. Companionship in Fallout 4 is useful, but not required, though many of you will likely opt to keep someone at your side for one reason or another.

If you’ve played Fallout 3, you’re already familiar with some of the basics. If you’re not, here’s some base information about Fallout 4 companions.

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During the game, you’re going to encounter characters that will follow you around if you let them. The two earliest characters are a dog named Dogmeat and a robot called Codsworth. Codsworth is one of the first characters you meet in the game.

These are the first two but there are a number of others, each with their own unique abilities and traits. While you might focus in on their usefulness in combat, Fallout 4 companions are beneficial in a number of other ways. Some more obvious than others.

This guide is will outline the most important things you need to know about Fallout 4 companions and provide you with some tips that will almost certainly help you during your journey across the wasteland.

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If you’re interested in learning about how to romance a Fallout 4 companion or strap armor onto Dogmeat, you’re in the right place. We’ll try to keep this guide as spoiler free as possible.

Use Them to Carry Junk & Other Items

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Use Them to Carry Junk & Other Items

In Fallout 3, I decided to roam the badlands by myself. In Fallout 4, I've found companions to be a lot more useful given the ridiculous amount of crafting and looting. You looted but you didn't construct settlements in Fallout 3. 

Looting junk and other items is a huge part of Fallout 4 and there are times when your character might not have any inventory space to spare. This isn't a big deal if you're out roaming around but it could be a pain if you're deep into a bunker or if you're on the third floor of a giant complex.

If you have a companion with you, you can pass off the extras. Talk to them, open up a transfer window, and you'll be able to give them items and go on collecting. 

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In some of the game's larger locations, I've been able to walk out with a mind-boggling amount of weaponry and gear thanks to the extra space afforded by my companion.

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