The Fallout 4 1.02 patch for Xbox One fixed a number of glaring problems but there’s still work to be done. We’ve been playing Fallout 4 for several months now and today we want to outline some things we want from the upcoming Xbox One Fallout 4 1.3 patch.
Fallout 4 was released in November to solid reviews from critics and gamers. But while the game received high marks, critics and gamers both expressed displeasure with the number of problems plaguing the game on PS4, Xbox One and PC.
Fallout 4 problems have been a problem since release. Almost immediately, gamers started complaining about major bugs (broken quests, getting stuck in terminals and performance issues) and smaller problems like floating NPCs.
If you played a Bethesda game before Fallout 4, this probably doesn’t come as much of a surprise. Bugs have always been a part of the developer’s games. Skyrim, Oblivion, Fallout 3, Morrowind. All of them were plagued with issues of various sizes.
As we’ve noted many times, this is a marathon not a sprint to the finish line. Bethesda plans to support Fallout 4 for an extended period of time, just like it did with its other games. Fallout 4 will never be perfect but the company will cut down on the issues and stabilize the game in the months ahead. And it’s already off to a good start.
In December, Bethesda trotted out its first major Fallout 4 patch for Xbox One, PS4 and PC. The Fallout 4 1.02 patch brought new features for PC and several bug fixes and enhancements for all three platforms. It’s an important update and it helped.
That said, Fallout 4 problems remain a problem for many gamers as we push deeper into 2016. Some bugs have carried over from 1.01, some are new.
Last week, Bethesda released an 1.3 patch for the PC but the update is still missing for the Xbox One and PS4.
Bethesda has said that its taking suggestions for future patches and updates and today I want to add my two cents and outline a few things I want from the 1.3 patch for Xbox One.
Your list of fixes will probably look a lot different than mine but this is what I’d love to see.
Fix for Sound Issues
Sounds problems continue to plague my version of Fallout 4. I’m playing the game on the Xbox One but sound issues aren’t limited to Microsoft’s console. PC and PS4 owners are also complaining about various sound problems.
Occasionally, my Fallout 4 sound will cut out completely forcing me to minimize to the dashboard and then go back in to fix it. This fix only works some of the time too.
Sometimes I have to close the game, open it back up, and reload the game. This wouldn’t be a problem if I had unlimited time to devote to gaming. I don’t.
Other times, I won’t hear bullets or footsteps or parts of conversation, all of which are experience-breaking issues. I had hoped that the 1.02 patch would squash these problems for good but they’ve only gotten worse with the patch on board.
I haven’t found any permanent fixes for these issues. I’ve heard that updating audio drivers on PC helps but I’m not playing on a PC.
There’s nothing listed in the 1.3 change log but updates sometimes fix things that aren’t listed so I remain hopeful.
Improved Frame Rate
According to several reports, the Fallout 1.02 patch fixed some of the frame rate and performance issues plaguing the PS4 version of Fallout 4.
EuroGamer’s put together an in-depth look at the 1.02 patch performance and it concludes that while the PS4 version of the game improved, the Xbox One version still needs work. I agree.
The analysis outlines some of the lingering Fallout 4 problems on Xbox One including frame rate issues and an issue with gun-drawing speed. I haven’t noticed the latter issue but the former is still a big problem in my game, particularly during big fights inside buildings.
I’ve run into stuttering and lockups in a number of different places around the wasteland but memorable offenders include Vault 114, Vault 81, Corvega Assembly Plant, and any time a Vertibird appears overhead when I am near buildings.
These issues don’t make the game unplayable but they are extremely frustrating, mostly because the frame rate drops seem to happen in every indoor space that features more than a couple of enemies.
The Vertibird issue is also annoying because they pop up every single time I venture out into the Commonwealth. As horrible as it sounds, I always hope they crash so that my frame rate returns to normal.
The 1.3 patch includes “general memory and stability improvements” so I am hopeful.
Two weeks ago, I started counting my crashes (when I say crash I mean the game locking up with a weird buzzing sound and dashboarding me). So far, I am up to 17 crashes. 17. It wastes time and it kills momentum. It’s frustrating.
I save like a madman so I haven’t had to replay many long stretches but the potential is there. Fallout 4 crashes (by far) more than any game I own and I’ve love for the 1.3 patch to cut down on the number of crashes I encounter.
I realize this is a huge game with a lot going on but 17 crashes in two weeks is mind-boggling.
Vault 81 Improvements
I love Vault 81 and I would love it even more if Bethesda worked out some of the bugs plaguing the location.
I’m not going to get too deep because I don’t want to give anything away but know this. There are several quests in here that are bugged. For me at least.
The 1.3 patch comes with a fix for “an issue where Vault 81 residents would not dismember correctly” so that’s a start. We’ll see.
Fix for Fast Travel Problem
Like many others, I’ve run into fast travel issues. Occasionally, I’m unable to fast travel even though I should be free to do so. It’s frustrating because I only have a limited amount of time to play the game each week and fast traveling helps me get a ton done during each session.
I didn’t have this issue with 1.01 on board so it looks like it’s an 1.02 thing. Bethesda has been asking for more information about this issue so I’m hopeful that the 1.3 patch fixes the issue even though there’s nothing listed in the change log.
Chem Redux is an extremely popular Fallout 4 mod for PC that changes the look of the chems your character consumes on a regular basis.
Bethesda's vanilla chems look great but I'm enjoying this developer's take on stimpacks, Buffout, Psycho, and more. The new skins look like they belong in the game.
It's an excellent mod and one that would look and feel great on the PlayStation 4 and Xbox One. Here's to hoping it gets ported at some point down the road.
For more, take a look at the video below.