The Microsoft Surface Blog has a video demo of a novel interactive system that involves a little round monster eating bubbles off a Microsoft Surface… and also puking them back up when it’s full.
I admit it’s not the most practical use of surface computing, but it is a great demonstration of tangible interactivity. Instead of just recognizing an object when placed against it, the Surface actually interacts with it, causing the monster’s eye to “fill up” when it eats and empty when it, uh, releases. Adding a tangible element to touchscreen computing, which is a big advantage of Microsoft Surface. I’m just thankful the bubbles come out the same way they go in.