When we hear of using smartphones to pay for goods, we often think about Google Wallet, ISIS, PayPal‘s new initiatives, or Square, but Starbucks is the rising star and one that has found success in this emerging, yet volatile, market. The retail coffee chain’s app, which is used to pay for beverage and food purchases at many of Starbucks locations, is now driving the bulk of the $500 million worth of transactions in North America.
“The vast majority of these payments were made using Starbucks’ phenomenally successful smartphone app,” a recently published report from Berg Insights reads, “whereas mobile wallets that can be used at multiple merchants have yet to gain traction.”
Part of the reason for Starbucks’ success could be attributed to the app’s simplicity. The app, which works much like a gift card, allows users to show their Android or iPhone at Starbucks, where the phone will display a bar code that can be scanned at the point of purchase. The transaction amount is immediately deducted, and users can re-load the virtual card through their phone or at a retail location at any time. In addition, Starbucks offers a loyalty program that rewards frequent visitors with free drinks, refills, and food.
“Value-added services that enable new shopping experiences before, during and after payments will be what truly distinguish mobile wallets from the traditional payment instruments”, said Lars Kurkinen, telecom analyst, Berg Insight.
But another part of Starbucks’ early success is that it doesn’t require additional infrastructure and therefore could be loaded directly onto any phone.
Whereas Google Wallet and ISIS requires both an NFC radio on the consumer’s phone and an NFC-equipped reader on the merchant side, an app that has either a scannable barcode or QR code doesn’t require additional hardware. Starbucks could roll out incentives too as part of its app experience in real time with push notifications and free iTunes music and app downloads through the iPhone version of the experience. PayPal’s credit card scanners as well as the Square card readers have been enabling small businesses to do more, but lack the loyalty and rewards program that Starbucks delivers as part of its app experience. On the other hard, Square and PayPal Here allows users the use of a single credit card that could be used practically anywhere whereas the Starbucks digital experience is limited to Starbucks locations.
And part of the Starbucks simplicity is perhaps why Apple is still not yet adopting NFC on its phones. By using iCloud and its Passbook service, which is in many ways like the Starbucks app, Appletickets allows users to be able to use their phones without additional hardware and merchants could readily accept loyalty cards, boarding passes, , and gift cards as they already have barcode scanners so no new, expensive hardware is required.
Any as no additional hardware is required, Starbucks and Apple do not have to go through carriers for approval, Most carriers in the U.S. block Google Wallet from accessing the NFC chip on the phone as they want a cut of the profits for handling these transactions, much like how credit card companies get a processing fee from the merchant. Perhaps, if Google initially sold a reloadable Google prepaid debit card, like a Starbucks gift card, that is then tied into the Google Wallet app, and the Internet giant relied on a QR code for scanning rather than an NFC tag, then adoption may be simpler. The risk here is that a QR code isn”t as secure as an NFC tag and may not bode well for more expensive transactions.
Still, while progress is slow on the mobile payment side, the market is expected to balloon to a $44 billion industry within the next 4 years.