Clash of Clans December Update: Tips & Tricks

The huge December 2015 Clash of Clans update was just released overnight on December 10th, and now that it’s here users have some very important changes they need to know about. There are countless tweaks to the game, and below we’ll be going over some helpful tips and tricks users should consider.

A few weeks ago the developers, Supercell, started two weeks of sneak peeks, teasing many of the big changes and new features coming in the December update. Now that it’s here, one of the most popular mobile games on the planet has some new things users will need to keep in mind while playing, attacking, and more importantly while designing villages or base layouts.

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Read: 10 Common Clash of Clans Problems and Fixes

As we already know, this update is mainly about Town Hall level 11, bigger maps, and a 3rd hero, but that’s only a small part of it. They’ve changed the entire dynamic of shields, attack strategies, and how much money or trophies players can earn while raiding other bases. Below are some helpful tips for players.

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The update is mostly for Town Hall 11. Giving those maxed out players who’ve been playing for nearly three years something to do. By adding a Town Hall 11, a fourth x-bow, level 9 Wizard towers, another gold and elixir storage to hold more money, and the popular third hero called the Grand Warden. All of that is only for Town Hall 11 players.

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Everyone else won’t have to worry about a lot of the changes, because they’re still months or a year away from being a Town Hall 11. That said, there are tons of other changes that will affect every single player. Shields have been redesigned, town hall sniping will no longer give users a shield. There’s a village guard concept that allows us to sign off momentarily without the fear of getting attacked, shorter boosts, spell donations and more. Not to mention a personal break time where we can only play for three hours at a time, then take a break to get attacked and get a shield. This is to get rid of cheaters using bots that are “always online”.

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These are big changes to the overall core mechanics of the game. It has some players frustrated, the forum is loaded with questions or concerns, but we’ll just have to wait until it arrives to see how the update affects everyone. With that in mind, below are some helpful tips that will get all Clashers prepared for the big December 2015 Clash of Clans update.

Protect Your Town Hall

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Protect Your Town Hall

One of the biggest changes for everyone who plays Clash of Clans is in regards to the Town Hall. Most players either protect their Town Hall in the middle of their base to trophy push, or they leave it unprotected on the outside of walls. This is so attackers hit the Town Hall and leave your money alone. This gives players a shield, and allows them to save up gold.  This won't be possible after the update, as losing a Town Hall will NOT give players a shield unless the attacker uses 1/3 of their army and does 30% damage. This is to get rid of the cheap easy shield, and require people to actually play as intended. It will also mean more bases will be available to attack, not hiding behind a shield.

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After the update the Town Hall will be extremely important, just as it always should have been. Once the update arrives users Town Hall will hold 1/4th of their total money, just like the Gold and Elixir storage, and 1/4th of their Dark Elixier. This means you won't want to leave it out or you could lose hundreds of thousands of gold, elixir, and dark elixir.

Users also only get all that money from the Town Hall if it's destroyed. So protect it. Before the money would slowly drain, now it's only rewarded if the Town Hall is 100% destroyed. This also means goblins will target the Town Hall like storages, and take it down quickly, so keep that in mind.

At the end of the day, all you really need to know is the Town Hall is just as important as your cash, so protect it like it's the most important aspect of your village. Or, make it easy to hit, but not too easy. Making attackers use 1/3 of their army and going through 30% of your base before they get to it. That way they'll only get your Town Hall and some buildings, and not any additional gold, elixir, or dark.

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