Last year’s launch of the Xbox One and PS4 brought users what they so desperately welcomed. For years, Xbox 360 and PS3 users had rallied for updated consoles that included all the things that everyone now expects from most of their devices.
Take digital games. Both the Xbox One and PS4 embrace digital gaming in significant ways. The Xbox One allows users to download all games from the Xbox Games Store on the day they are made available at retailers. The PS4 takes this a step further. It allows users to purchase and pre-download digital games so that they’re ready to play on release night, just as if a gamer had gone to a retail store.
Features like recording video game footage and background update downloading have also made the gaming experience on the Xbox One and PS4 better than their forbearers. Gamers want these consoles because they change the very nature of gaming itself in some ways.
About the only problem with these new gaming experiences are the games themselves.
There are titles coming sometime this year that include dazzling graphics and new gameplay elements that’ll likely define this console generation. The expectation is that with an Xbox One and PS4, users will feel more immersed in the games they’re playing thanks to more comfortable controls, game worlds that are simulated without the console being on and more.
Unfortunately, there are a games that just don’t simply seem as exiting or as thrilling as one might expect on the Xbox One or PS4. Here are 3 of them in no particular order.
Metal Gear Solid V: Ground Zeroes
One might hesitate to include Metal Gear Solid Ground Zeroes in this round-up. After all, it’s already on store shelves just waiting for users to purchase it and dive into the Metal Gear universe again. For gamers looking to do just that and get the inside track on its upcoming sequel, Metal Gear Solid Ground Zeroes isn’t a bad investment per se.
The problem is that at $29.99 used it’s really not that robust a game. There are just a few missions available to play. Really, Ground Zeroes is less about being a cohesive experience on its own and more about getting folks back into the franchise and setting up its successor for a new generation of players.
Metal Gear Solid Ground Zeroes is an amazing looking game, despite it feeling just like an opportunity to milk series fans for more money. That could be worth the money for some, but the game doesn’t have enough depth to make it a decent purchase when there are longer, more robust titles around.
Madden NFL 15
Announced just this week, Madden NFL 15 is shaping up to be everything we’d expect it to: a full-priced expansion pack that only adds a few new features.
That Madden is the end all in football video gaming can’t be denied. To be clear, there aren’t any others who compete in the space. You can’t deny that Madden is the pinnacle of football simulations either. Madden is beholden to a yearly schedule that almost always guarantees that there’s little to point to in terms of new features.
Sure, they’ll be an updated roster. Electronic Arts has also confirmed that users can expect new camera angles that allow them to look down on the field differently, and a new dynamic halftime and pre-game system for hyping matchups to give users a more authentic feel. EA is even promising users refreshed defensive gameplay experience.
Still, none of that sounds like a genuine reason to hand EA $60 for what appears to be very similar to the experience Madden NFL 25 players got last year. Hopefully, Electronic Arts has more to share about Madden NFL 15 at this year’s Electronic Entertainment Expo in June.
Halo has millions of fans. When Bungie decided that it was the right time to move on to other things most assumed that they had more science fiction shooters in store for us. As it turns out they were right, and unfortunately, that’s not necessarily a good thing overall. Why? Because for the 500 people working on Destiny and all the years it’s spent in development, the game still looks decidedly like Halo.
Don’t misunderstand, there are cool things about the game. That it borrows heavily from the persistent presence of online multiplayer games is cool. It’s also nice that users can customize and build out their in-game characters. These features stand in stark contrast to the decidedly basic customization features that are available to users playing this year’s other major first-person shooter, Titanfall.
Whether that’s worth a purchase remains to be seen.
Of course, things can change. More information about titles can make even the most hardcore opponent of a particular game want to check it out at some point. It’s just for now, these titles don’t look as particularly exciting or worth a release date purchase as they once did.
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