Demo of SurfaceScapes’ D&D Microsoft Surface project
Microsoft Surface blog has posted that second part of their interview with the SurfaceScapes team, along with a new video demo of the project in action. The video is a bit, shall we say, dry, but anyone interested in the thought process behind the system should find it educational. I found this line from the interview enlightening.
EH: Were there any surprises?
ML: We didn’t really think about the perspective issue. It makes total sense once its realized, but I think we were so used to having our interfaces with computers being a specific orientation, we didn’t realize that looking from multiple angles would be such a challenge.
Great to learn they’re looking at this from the right angle, or angles as they were. Video demo after the jump.
12/17/2009 at 5:22 pm
Its coming along, not without its problems by the looks of it, but still more games on this platform will help spurn it along. They should allow the map to be scrolled via fingers rather than a control piece.