A Fallout 4 patch 1.4 is rolling out right now and it brings a nice collection of bug fixes and features to the award-winning game.
As we push into the new year, Bethesda is starting to lineup new content for its award-winning game. Last week, the company announced the first Fallout 4 DLC which includes three unique expansion packs for all three platforms.
The first Fallout 4 DLC, Automatron, will arrive next month. Before it arrives, Fallout 4 owners will be treated to another free update.
In February, Bethesda confirmed its next Fallout 4 update for Xbox One, PS4 and PC. The update is dubbed Update 1.4.
Here, we want to take a look at the most important things to know about the latest Fallout 4 update. We’ll continue to update this as we push closer to the final release for Fallout 4 owners.
Fallout 4 1.4 Patch Release Date
The Fallout 1.4 patch release date for PC is today. The update is now rolling out to PC users via Steam. The update isn’t out for console yet but Bethesda expects to release it soon.
Fallout 4’s 1.4 update is now live and public on Steam. When we have more info on the console update, we will share info.
— BethesdaGameStudios (@BethesdaStudios) February 29, 2016
The company hasn’t confirmed a specific release date for the Fallout 4 patch 1.4 for Xbox One and PS4 but it says that it will share more info about the release date in the near future.
Bethesda’s 1.4 patch brings some new features to the game. It doesn’t have the revamped Survival Mode on board but the features it does have will be useful for those of you who love to craft and manage settlements.
Here are the new features:
- Support for add-ons
- Additional art customization added to Workshop:
- Super Mutant clutter including meat totems, meat bags and meat cart
- Raider clutter including raider poles, cages and tents
- Abstract and portrait paintings
- Variety of new signs
- More metal and wood doors variants
It also to bring a ton of bug fixes to the PC, Xbox One and PS4. The change log includes a laundry list of bug fixes for all three platforms including Bethesda’s classic “general stability and performance improvements.”
- General stability and performance improvements
- During “Getting a Clue” quest, Kellogg’s desk will remain a working container
- During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
- Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
- Settlements under attack will now display an updated message with the results of the attack if player does not respond
- Fixed an issue with screen effects not clearing away properly after using a scope
- Fixed an issue with trying to sprint while in third person with a minigun equipped
- Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
- The Scrounger perk now includes additional common ammo types
- Fixed an issue where Calvin Whitaker would disappear in Vault 81
- Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
- Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
- Fixed an issue with key cards not spawning correctly in Vault 75
- Fixed an issue where enemies would stop spawning during “Airship Down”
- Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
- Fixed an issue with the autosave counter getting incorrectly reset
- Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
- Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
- Fixed issue where exiting workbenches would cause third person to stop working properly
- The Scribe can now be assigned consecutive settlements properly
- Fixed issue with duplicating scraps shipments
- Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
- Fixed issue with the quicksave and autosave message persisting through loading screens
- Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
- Fixed an issue with loading save with a placed object in water, not properly floating
Where to Report Feedback
The Fallout 4 1.4 update fixes bugs and problems but it could bring trouble of its own. Point updates always do.
To report feedback about the latest patch, you’ll want to head on over to its website and fill out the Submit Feedback form with your specific problem.
You can also opt to head over to the company’s forums. There, you can also provide feedback about bugs and other problems you run into with the new update.
Your reports will help Bethesda improve future updates for the Xbox One, PS4 and PC.
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Bethesda's vanilla chems look great but I'm enjoying this developer's take on stimpacks, Buffout, Psycho, and more. The new skins look like they belong in the game.
It's an excellent mod and one that would look and feel great on the PlayStation 4 and Xbox One. Here's to hoping it gets ported at some point down the road.
For more, take a look at the video below.