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Halo: The Master Chief Collection Problems Subside



Playing classic Halo titles on Microsoft’s Xbox One consoles online seems to have finally gotten a bit easier this past week thanks to another update designed to fix Halo: The Master Chief Collection problems so severe that many reported a 15 minute wait just to find a match.

343 Industries, who was put in charge of creating and managing Halo titles after series creator Bungie decided to move on to other things, released another title update this past Wednesday. That title update, was meant to shore up the multiplayer experience in the game. Specifically, 343 Industries was hoping to put an end to the matchmaking issues that players reported among other Halo: The Master Chief Collection problems, saying “this particular content update focuses specifically on matchmaking.”


The update includes fixes for how long the game waits to find other players before a match is started. When the minimum amount of players are found online now, the game will still wait a bit longer to see if it can fully fill out the roster. The trick is that it’s less than it did before, getting Halo: The Master Chief Collection players in more quickly. This title update also includes a fix for something 343 Industries calls “false matches.” It was these false matches that caused the most egregious load time for matches. There’s a bug fix for players accidentally being sent to another player’s lobby instead of their own too.

Read: Halo: The master Chief Collection Problems Emerge

Halo: The Master Chief Collection was a bit bug-ridden, but a fair amount of the concerns aren’t from people who found matchmaking loading times a bit off. Many simply expected and wanted the game’s menus to be touched up and at least compliant with other games in the Halo franchise. There’s something for those people here too. Halo: The Master Chief Collection now requires that party leaders press B to select a new match. Additionally, the developer has removed error messages that don’t actually provide players with any options and made it easier to maintain a party in between matches.

Xbox One owners began reporting Halo: The Master Chief Collection problems almost immediately after release. Launched in earlier November, Halo: The Master Chief Collection is a celebration of the first-person shooter franchise that debuted on the original Xbox console. For the game, 343 Industries and its partners completely remastered Halo 2, adding in new cut scenes and a separate engine so that users could see what the original game looked like and get a feel for the new one.

With the 10 year anniversary of Halo 2 coming, people expected that. What they weren’t expecting was Microsoft to include the campaign and multiplayer from other games in the series. Halo: The Master Chief Collection includes copies of Halo: Combat Evolved, Halo 2, Halo 3 and Halo 4. All of this content is in high-definition. Many were so excited about having the chance to play these titles again on the Xbox One, they assumed it’d work correctly on day one.

Read: 5 Reasons to Be Excited for Halo: The Master Chief Collection

With Halo: The Master Chief Collection’s matchmaking now working correctly, 343 Industries is turning its attention to unbalanced teams. When done right, Xbox Live and Halo use a true skill rating to match users with opposing teams that are equally skilled. This makes the matches fun and keeps long play sessions from becoming monotonous. Many players are reporting that this isn’t happening with Halo: The Master Chief Collection for some reason. A content update, which 343 says is coming sometime next week, will address the abundance of unbalanced teams now roaming matchmaking and dominating less experienced teams.

Halo: The Master Chief Collection is still $60 at retail stores like GameStop and in the Xbox Store. As far as we know, owning the game will be the only way for users to participate in the Halo 5: Guardians beta coming later this month.

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