The Metal Gear Solid 5 release date is confirmed for September and we expect Konami to put some of the finishing touches on the upcoming release at E3 2015. With just days to go before the start of the event, we’ve seen a number of new details emerge including information about the game’s open world and in-game microtransactions.
While Konami and Metal Gear Solid series creator appear to be on the outs, their troubled relationship won’t stop the release of Metal Gear Solid for PS4, Xbox One, Xbox 360, and PlayStation 3. The Metal Gear Solid 5: The Phantom Pain release date is set for September 1st and Konami appears ready to unveil a number of new big details in an effort to sell Xbox and PlayStation users on the next big installment in the series.
Konami is planning a big reveal at E3 but a number of new Metal Gear Solid 5 release details have emerged ahead of the company’s announcements. These details have helped to fill in a lot of the blanks ahead of the game’s appearance at E3 and its release later this year.
New Metal Gear Solid 5 Trailer at E3 2015
Konami is expected to have a sizable presence at E3 2015 and the Metal Gear Solid 5: The Phantom Pain will likely receive top billing. The company is expected to detail a number of key details for Xbox One and PS4 users and it also looks like it will release a brand new trailer teasing the game ahead of its release.
According to Akio Otsuka, the Japanese voice actor who plays Big Boss, the company will release a new Metal Gear Solid 5 trailer at the show. He doesn’t offer any details about the trailer only that it will likely make its debut at the show. The company will likely publish it to the internet sometime between June 14th and June 16th.
New Metal Gear Solid 5 PS4 Release Details
Sony recently announced new PS4 Metal Gear Solid 5 details that apply to the game’s upcoming release date in Europe.
The company will release a limited edition Metal Gear Solid 5 version of the PlayStation 4 that will become available in Europe, Australia and New Zealand on September 1st.
This exclusive bundle will include a limited edition 500GB PS4 that comes in a distinctive deep red with gold line detail, inspired by the look of Snake’s Bionic Arm.
A special metallic grey Dualshock 4 Wireless Controller, resembling the handgun held by Snake, is also included and both the PS4 and Dualshock 4 feature the unit emblem of Diamond Dogs, a private military organisation led by Snake. You’ll also receive the Day 1 Edition of Metal Gear Solid V: The Phantom Pain which comes packed with bonus downloadable content.
Sony also confirms that it will offer Metal Gear Solid 5 bundles with the regular version of the PlayStation 4. It’s still not clear how much Sony will charge for the two bundles and those details could emerge at or around the game’s E3 2015 reveal.
In-Game Microtransactions Confirmed
The eagle-eyed team over at IGN has spotted an interesting Metal Gear Solid 5 release detail ahead of E3.
According to an Italian pre-order page for the game on the PlayStation Store, the game will feature microtransactions, also known as in-game purchases.
It’s not entirely clear what these microtransactions might be for though the publication claims that they could be used, at least in part, to speed up production of Big Boss’ Mother Base. While nothing is confirmed, it appears that others have discovered the same thing lurking in the game.
The Game Is Huge
Konami recently allowed certain publications access to Metal Gear Solid 5: The Phantom Pain ahead of E3 2015 and ahead of its release in September.
One of the most exciting details pertains to the size of the game. Gamespot’s Peter Brown spent a ton of time with the title and he claims that the game’s open-world is huge.
Series creator Hideo Kojima has claimed that the game is 200 times larger than Metal Gear Solid 5’s: Ground Zeroes and it looks like he was telling the truth.
Brown estimates that Afghanistan, just one of the settings in The Phantom Pain, is the size of 50 Camp Omegas. Camp Omega is the setting for Metal Gear Solid: Ground Zeroes. He notes that if you were to travel by foot across the length of the Afghanistan level, you would likely need 45 minutes of real time.
Early Metal Gear Solid 5 Impressions
Earlier this week, a number of sites posted their initial impressions of Metal Gear Solid 5: The Phantom Pain. Gamespot was allowed 15 hours with the game and their impressions cover everything from Big Boss’ horse to some of the animals that emerge in the game to the process of constructing the Mother Base.
From what I’ve played so far, MGSV is legit. It’s totally different than any other Metal Gear game—farewell, CAUTION meter!—yet it’s still got that vibe you can only find in Kojima’s longrunning series. Few games have dialogue as incoherent, yet poetic. Few games make you feel like as much of a supersoldier.
IGN’s also gone into detail with the game and pulled out 19 of the most intriguing details about the gameplay. These range from snipers in the hills of Afghanistan to the ability to summon helicopters.
Konami only showed these sites a portion of the game which means that there’s still a ton to be announced and discovered. E3 2015 will almost certainly serve as the launch pad for many of these details and you’ll want to tune in as we cover the event from the showroom floor.
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