Editorials
10 Things to Know About the Star Wars Battlefront Rogue One: Scarif DLC
Rogue One: Scarif Update for PS4, Xbox One & PC | |||||||||||
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The Rogue One: Scarif DLC brings a massive patch along with it. This patch is for all three platforms and it's required if you want to play the new DLC. If you haven't played Battlefront in awhile and you want to play Rogue One, be prepared for a significant download and installation process. This patch is for all Battlefront owners, not just Season Pass holders, and it delivers some exciting changes including a long list of bug fixes and tweaks. The new Battlefront update features General changes, fixes and tweaks to various game modes and characters, weapon and Star Card changes, and more. Here is the full list: General: - PlayStation: Added the Star Wars Battlefront Rogue One: X-wing VR Mission. - Drivers: The required AMD drivers for Battlefront are now 15.7 and above. - Armor: A new armor system has been introduced. Increased armor decreases damage taken, where reduced armor increases damage taken. - AI ships: Reduced the damage the AI vehicles deal. This change affects the AI support pick-ups from Y-wings, B-wings, TIE Defenders, & TIE bombers. - Skirmish: Fixed an issue in which the Multiplayer Star Card hand wasn’t available. - Game modes: Updated various spawn locations. - Traits: Added a new way in which Traits are level up. It is point based now with different action granting more points. Playing the objective will grant more points than kills will do. - Traits: Resolved a bug in which the traits will not reset whenever a player is defeated at level 3. - Speeder Bikes: Resolved an issue which allowed speeder bikes to instantly kill heroes. - General: Various minor UI issues. - General: Updated the localization.
Game Modes: - Death Star DLC: Added Cargo and Droid run to the death star interior levels - Walker Assault: Resolved a bug in which players could spawn multiple heroes by waiting in the hero selection screen. - Walker Assault: Removed TIE Interceptors during the last uplinks on Twilight on Hoth. - Extraction: The shipment will now destroy any medical droid placed in its path. - Extraction & Sabotage: Resolved issues that could cause the player to get stuck in the hero selection screen. - Sabotage: Increased the spawn time for AT-STs . - Sabotage: Increased capture areas and moved them slightly. - Heroes vs. Villains: Is now best of 3 and all maps are played twice enabling players to play on both teams. - Battle Station: Space power-ups now properly respawn during the first phase. - Game Modes: Updated various spawn locations.
Weapon & Star Cards: - Bryar Pistol: Lowered secondary fire damage from 300 to 120. - Bryar Pistol: Increased cooling power from 0.1 to 0.07. - Bryar Pistol: Increased rate of fire from 240 to 280. - DLT-19X: Raised minimum damage from 65 to 67. - Stinger Pistol: Increased base impact damage from 5 to 7. - Stinger Pistol: Increased the active time for both basic and black card by 1 second. - Stinger Pistol: Removed the penalty of un-equipping the card before firing. It will no longer go into cooldown when performing this action. - Disruption: Added a 1.5 second delay from when the Star Card is activated to when the effect is triggered. - Disruption: Users who activated a Disruption card can’t run during the deploy time. - Disruption: When activating the Disruption card, sparks will emit from the player in order to notify enemy players in close proximity. - Astromech & Viper Droid: Added a lock-on multiplier that have the following effects: - Bacta effect: The bacta effect now applies to heroes. This applies to both Bacta Bomb and Medical Droid. When applied to heroes it adds an additional 10%, with 10% being the maximum amount. - Spawn Screen: Added more clarity for certain weapons with unique effects by adding a short description to certain weapons in the spawn screen.
Heroes: - General: Stun effects are not applied with each attack anymore. Players have a 1.5 seconds window where they can’t be consecutively stunned by the same attack. - General: Several attacks are now doing more damage to droids: Lightsaber, Force Push, Saber throw, and Saber Rush. - Luke Skywalker: Health increase from 1050 to 1100. - Luke Skywalker: Force Push damage increase from 100 to 130. - Han Solo: The Shoulder Charge's hit box has been increased. - Leia Organa: You can now cancel the Trooper Bane ability. - Leia Organa: Health Token healing amount decreased from 50 to 40. - Leia Organa: Health increase from 1000 to 1050. - Nien Nunb: No longer takes damage from his own Proximity Bombs. - Chewbacca: Increased damage of main projectile from 40 to 45. - Chewbacca: Increased explosion damage of main projectile from 25 to 30. - Chewbacca: Roar active time increased from 10 to 12 seconds. - Chewbacca: Mobility speed increased very slightly. - Chewbacca: Health increase to 1500. - Palpatine: Health Token healing amount decrease from 50 to 40. - Palpatine: Very slight Lightning damage decrease. - Boba Fett: Wrist Rocket increased inner blast radius from 2.5 to 3.5m and the outer from 4 to 4.5m. Boba Fett: Wrist Rocket homing range increased from 25 to 35m. - Greedo: Precision Shot will now briefly stun Luke. - Greedo: No longer takes damage from his own Dioxis Grenade. - Dengar: Hurricane Strike damage input fixed, it no longer hits multiple times on one enemy. - Dengar: Increased base damage of Hurricane Strike from 100 to 130 - Bossk: Predatory Instincts will no longer randomly turn off. - Vader: Can attack and block while Force Choking enemies.
Traits: Added Traits to all base game heroes. - Luke Skywalker: Sprint speed boost. - Han Solo: Damage fall off distance and general damage increases. - Leia Organa: Increases armor for all nearby Rebels and Leia. - Emperor Palpatine: Recharge Lightning every 3 seconds. - Darth Vader: Armor increase based on the number of enemies surrounding him. Heroes count as 2 enemies. - Boba Fett: Passive scan distance and Jetpack recharge every 3rd second. | |||||||||||
