Bethesda is planning to roll out a brand new Fallout 76 update this week and the patch will address some of the most glaring issues with the online game.
Fallout 76 problems continue to popup as we push away from the game’s release date. Bethesda’s massive 1.0.1 patch fixed a number of issues but bugs, performance issues, and gameplay problems continue to plague the game on Xbox One, PS4, and Windows PC.
Fortunately, Bethesda’s working to fix these issues and a new patch will address server problems, gameplay balance, PVP, and stash storage complaints.
The next Fallout 76 patch is dubbed 1.0.2 across all three platforms and it’s set to arrive in the near future as Bethesda brings down the game servers to roll out the update to Xbox One, PS4, and Windows PC users.
In this guide to the first December Fallout 76 update we’ll go over the downtime, the update’s size, and the contents of the 1.0.2 patch.
Fallout 76 Server Downtime
Bethesda will bring down its Fallout 76 servers on December 4th to issue the 1.0.2 update to Xbox One, PlayStation 4, and Windows PC users.
Upcoming #Fallout76 Maintenance: Tomorrow, December 4 at 9:00 AM EST (14:00 UTC) we will be bringing Fallout 76 offline for maintenance. During this time you will be unable to log in or play. Once completed, a new patch will be available to download. https://t.co/ngwslVsuBE
— Bethesda Support (@BethesdaSupport) December 3, 2018
The company says servers will go offline starting at 9:00 AM EST (14:00 UTC) during which time Fallout 76 players will be unable to login or play the game.
It’s unclear how long the game’s servers will be down for but they’ll likely be down for a few hours as the company works to implement the changes.
Fallout 76 1.0.2 Update Size
The 1.0.1 patch was massive, almost the same size as the entire game. The December 4th Fallout 76 patch is much smaller, but still requires a sizable chunk of space if you own a PS4 or Xbox One.
If you own an Xbox One or PS4, you’re looking at a 3GB download. If you play Fallout 76 on a Windows PC, your patch is around 36MB. A huge difference.
The 1.0.2 patch features an assortment of changes ranging from gameplay enhancements to bug fixes. Let’s start with the general improvements.
Bethesda says PC frame rates are once again uncapped. The company also says “reaching very high frame rates will no longer cause movement speed to increase.”
On top of that, the 1.0.2 patch will bring additional stability improvements to the Fallout 76 game client and servers.
C.A.M.P., Crafting, and Workshops
As promised the 1.0.2 patch is increasing the maximum stash storage.
Bethesda says the maximum stash storage will increase by 50%, to 600 pounds. The developer calls this “a conservative adjustment” and says it plans to increase the storage cap even further once its verified the change doesn’t impact the game’s overall stability.
There are also some changes to the game’s balance. These include:
- Enemies: XP rewards for killing high-level creatures have been reduced.
- Bosses: Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level.
- Weapons: Automatic weapon damage has been increased by approximately 20% across the board.
- Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. The duration of movement speed reductions applied by these effects have been significantly decreased.
The 1.0.2 patch also comes with a series of bug fixes for all three platforms. These include:
Stability and Performance
- Console: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76.
- Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend.
- Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor.
- Nuke Silos: Flipboards inside Nuke Silos no longer display portions of launch codes too soon after the codes were reset for the week.
C.A.M.P., Workshops, and Crafting
- C.A.M.P.: Moving C.A.M.P. locations will now correctly move standalone items built by the player into the build menu’s Stored tab.
- Workshops: On PS4, wires will no longer appear to float in mid-air when attempting connect two or more objects.
- Turrets: Will no longer become invisible if the player is not present at their C.A.M.P. when their turrets are destroyed.
- Perk Cards: Ranking up a Perk Card will no longer cause a duplicate card to appear.
- Teams: Fixed an issue that could prevent a team from being correctly formed in a game world after creating the team on the Main Menu when both players are using new characters.
- Teams: Display durations for social notification have been reduced when many notifications are pending. This should help address an issue in which players did not see that they successfully joined a team.
- Mutations: The Electrically Charged and Unstable Isotope Mutations no longer provide the player with bonus Health.
- AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.
- Atomic Shop: On PC, cursor position will no longer be disjointed from clicks in the Atomic Shop while using 16:10 resolutions.
- Enemies: Red crosshairs and enemy health bars will no longer persist on-screen when an enemy is no longer in view.
- Localization: Subtitles will now appear correctly, and English voiceover will play, for game clients in languages that do not have their own localized voiceover when listening to a Holotape or interacting with robots.
- Pip-Boy: Fixed an issue that could cause duplicate data to appear in the Pip-Boy’s Stat and Effects interfaces.
- Respawn: Dying while severely overencumbered will no longer remove all map markers when attempting to respawn. Instead, the player can now respawn at the nearest discovered Map Marker.
- Quest Tracker: Quest objective notifications will no longer appear for inactive Quests immediately upon connecting to a world.
We don’t have a date for the next patch but we do expect Bethesda to roll out new updates in the near future.
Bethesda will make the announcements on its social media pages so you’ll want to keep your eyes out as we make our way into the new year.
If you can’t wait for Bethesda to fix your problems, you’ll want to try and fix the issues on your own. To assist you we’ve put together a list of fixes for the most common Fallout 76 problems.
Let's start with one of our favorite PC Fallout 4 mods that quickly made it over to console.
keyNuker creates a key ring in your inventory that hides keys and passwords. With it installed, your MISC tab in on your Pip-Boy is going to be a lot more manageable, particularly if you're deep into the game with tons and tons of items listed.
The screenshot here shows you what the vanilla MISC tab looks like compared to the MISC tab with keyNuker installed. It's night and day.
This is one of our favorite Fallout 4 mods and one that should consider if you're tired of wasting time scrolling through hundreds (many of them worthless) of items.
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