February Black Ops 3 Update: What's New
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February Black Ops 3 Update: What’s New in 50.10.43.7.0

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Black Ops 3 Zombies Fixes

Black Ops 3 Zombies Fixes

There are a number of Black Ops 3 Zombies fixes that include general upgrades as well as specific fixes that include Shadows of Evil, The Giant and Dead Ops 2 Arcade fixes. 

  • Daily Challenge feature added.
  • Ready-Up functionality has returned to the Zombies lobby.
  • Fixed an issue where Players were not able to achieve prestige master status.
  • Fine-tuned weapon balance.
  • Addressed issue where GobbleGum users infrequently consumed the wrong Player’s stock.
  • Fixed issue where Players were being kicked from match in 4-Player split screen.
  • Fixed issues where lightning effect wasn't playing on various weapons.
  • Fixed several issues with Daily Challenges not showing the correct reward.
  • Resolved an issue where GobbleGums wouldn’t activate for different users after already being used once in the map.
  • Resolved an issue where, upon reviving a player, they could experience a functionality loss after using a GobbleGum that requires manual activation.

Shadows of Evil Fixes


  • Fine-tuned weapon balance.
  • Addressed various exploits where Players were able to get out of the map.
  • Fixed an issue around an Easter Egg quest that prevented a Player from accomplishing the quest.
  • Fixed rare issue where Players were unable to start an Easter Egg if they obtained a specific gun.
  • Increased visibility of "Lil'Arnie" bottle.
  • Addressed visual issue near Beast Mode altar in Canal District.
  • Fixed bug where Players were able to pick up the sword while in beast mode.
  • Addressed an exploit related to the Level 2 Sword charge meter not depleting correctly.
  • Fixed issue where Players were able to purchase/pick up items while transforming back from Beast Mode to Human.
  • Addressed bug where the Pop Shocks GobbleGum stayed active when a Player went into Beast Mode.
  • Addressed issue where Players are unable to wall run after a host migration in the Pack-A-Punch Room.
  • Fixed issue where Players could exploit Margwas from spawning in for the rest of the game.
  • Fixed Shadows of Evil Easter Egg bug.

 

 

 

Der Eisendrache Fixes


 
  • Resolved a bug where an increased number of zombies would respawn after being killed via the A-10 Rocket platform trap.
  • Fixed an exploit in which the DG-4 anti-gravity trap would never turn off.
  • Resolved a bug where zombies would be immune to the DG-4 anti-gravity trap.
  • Addressed an issue where the Raygun Pack-a-Punch skin would not update when the weapon is packed.
  • Fixed a bug where Players would get stuck in spectator mode if downed with Quick Revive perk on the A-10 Rocket platform.
  • Addressed an issue that occurred when using “Killing Time” GobbleGum during a key sequence in Der Eisendrache.
  • Addressed a rare progression break during the main Easter Egg.
  • Resolved an enemy spawn issue that occasionally occurred during a Der Eisendrache Easter Egg.
  • Various enemy pathing issues have been fixed.

 


 


 


 

The Giant Fixes


  • Addressed exploits in the Giant map where Players were able to leave play space near Animal Testing area.
  • Fixed exploit in the Giant where the Player was able to get under the map near the "Catwalk".
  • Addressed issue where Player could become stuck on collision near the KRM wallbuy and power switch locations.

Dead Ops Arcade 2 Fixes


  • Dead Ops Arcade 2 is now accessible from the Main Menu (BONUS).
  • Dedicated Dead Ops Arcade 2 lobby added w/public match support.
  • New Leaderboards for solo/2-Player/3-Player/4-Player.
  • 4-Player Local support.
  • Player guardians (Robots and Skeletons) are no longer collidable.
  • Non-player entities should no longer trigger round exits.
  • Fixed bug where upon death, Player would respawn with 1, 2 or 4 boosts. (2/4 depending on FATE)
  • New Pickup added: Golden Egg, a rare post round 60-item spawn.  The Golden Egg hatches into Extra Life pickup.
  • Fate of Firepower upgrade: If granted this ability, all weapon pickups will start at Level 2(red);  Default Permanent weapon is Level 2 Death Machine (red).
  • Fate of Friendship upgrade: Player's permanent weapon is the Level 3 LMG(purple).
  • Fate of Favor upgrade: Golden chicken now only cycles through Level 3(purple) weapons; Golden Chicken lays up to 3 Golden Eggs after ceremonial dance.
  • Addressed multiple bugs around invisible Shadow Man issue.
  • Solo Player Anti-kiting logic.
  • Addressed variety of issues around small window of possible death when exiting vehicle.
  • Nerfed the amount of score increment given for direct damage to boss.
  • Fixed issues around a small window of possible death at end of Redins Rally.
  • Fix for zombies failing to path when Player is in VTOL.
  • Fix for loosing ability to run fast if Player dies after Redins but was awarded the temporary Force upgrade.
  • Sentry/Rocket turrets can no longer pickup items.
  • Upon Death, gems now pop-out correctly and can be scavenged.
  • Umbrella pickup now properly drops skulls.
  • Fix for Room of Fate progression break if Player captures a falling Fate rock before all others have landed.
  • Fix for Player controls not being mapped correctly when Joining in Progress on a game that is currently First-Person mode.

Room of Judgment logic changed to factor in skill and remove the random nature, a Player will always be rewarded.

 

29 Comments

29 Comments

  1. Catherineswhitman

    01/29/2016 at 11:33 pm

    1=2233 my best friend’s half-sister makes $87 /hr on the laptop . She has been out of a job for eight months but last month her check was $16467 just working on the laptop for a few hours.
    find more info…. See More

  2. Majeed.Anazi

    02/01/2016 at 11:13 am

    So what is the size of the update?

    • Clayton Dias

      02/01/2016 at 11:20 am

      It’s 9.114 gb on the ps4. I’m typing this as it’s downloading on my screen. Was searching for patch notes

  3. Hey

    02/01/2016 at 11:20 am

    9gb update

  4. Chuck B

    02/01/2016 at 11:21 am

    9.324 GB (PS4)

  5. Bryce

    02/01/2016 at 11:32 am

    NOOOOOOOOO DONT EFFECT MY G SLIDE

  6. Jeremiah

    02/01/2016 at 1:09 pm

    Increase Argus lethal damage range!? Really!!? I’m speechless.

  7. Josh

    02/01/2016 at 2:50 pm

    Exodus ever coming bck? :(

  8. Kristin

    02/01/2016 at 3:19 pm

    How long does the download take

  9. Angel

    02/01/2016 at 4:04 pm

    Currently 1.5 hours in to the download and at 5.6GB

  10. Nick

    02/01/2016 at 4:10 pm

    OMG for some reason I still cant level up my bowie knife in zombies, they really need to fix that

  11. Nick

    02/01/2016 at 4:35 pm

    The match making is absolutely horrible. Im not the best player on the game so why are they setting g me up in lobbies with master prestige with 3.00 k/d?

    • Drew

      02/02/2016 at 3:39 am

      Bo3 doesn’t have skill based matchmaking so that is going to happen

      • Jared

        02/02/2016 at 9:44 am

        Now it does and it’s horrible

  12. Jaxon M

    02/01/2016 at 8:36 pm

    Hey, you forgot that the Death Machine/minigun was added as a power up in all 3 maps (SoE, TG, DE)

  13. Jared

    02/02/2016 at 9:43 am

    Match making is completely f’ed

  14. Kevin

    02/02/2016 at 12:56 pm

    Exodus is back in finally played it yesterday

  15. Vanilla Gorilla

    02/03/2016 at 12:48 am

    God forbid they implement sbmm and people have to play against others of the same skill level. Where’s the fun in that?

  16. Jo

    02/05/2016 at 7:40 am

    I always wish they would match make with players of the same skill level. Sucks when you play with Master prestige and get no kills, I am by far a good player, but enjoy the game, and old enjoy playing against people like me

  17. Johncjones

    02/05/2016 at 6:34 pm

    1123=24my best friend’s half-sister makes $87 /hr on the laptop . She has been out of a job for eight months but last month her check was $16467 just working on the laptop for a few hours.
    find more info…. See More

  18. Randy F

    02/05/2016 at 9:30 pm

    Too big of a map

  19. Narek

    02/07/2016 at 9:34 am

    So did they make it so when you do a fresh start leaderboard resets?

  20. Cole

    02/08/2016 at 10:41 am

    Any news on when they will implement Nuketown into Hardcore?

  21. John

    02/09/2016 at 8:25 am

    Would really like that

  22. Andrew S

    02/09/2016 at 4:51 pm

    How do I even get nuketown

  23. Jake

    02/11/2016 at 2:12 pm

    I think they took out Chaos Moshpit, it is not there for me anymore since I updated :(

  24. Jack Fyfe

    02/24/2016 at 11:15 pm

    So does the update for xbox one include the new DLC?

  25. Nicholas

    02/28/2016 at 6:28 pm

    I’m having serious issues. I can’t download the 1.06 update.

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