Building on the stellar training mode of Madden 15 that taught many players the basics of why you need to pick a specific play at the right time in the NFL players will get additional in game feedback.
The idea is that Madden 16 will teach you to be a better player while you are playing a regular Madden game, not just in a training mode or in the Gauntlet. From a passing standpoint there is a huge feature that will help you learn about why the play worked or failed. EA shares, "Pass feedback tells players if the pass was under pressure, on the run, or off the back foot in order to provide context as to why the pass came out the way it did." The catching options listed earlier will show up as a recommendation based on AI, but the gamer can override to fit their style. After the catch, the game will show the type of catch the receiver made. The QB mode will also show the type of pass made.
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Stefano
06/15/2015 at 9:18 pm
Did anyone else notice the ball go straight up into the air as the jaguars guy got tackled. Come on ea
fam
06/16/2015 at 7:29 pm
^^^ the defender didn’t just tackle him, he clearly punched the ball straight up into the air
Musiccitynorm
06/17/2015 at 1:17 pm
how about CPU vs CPU?
Chris
06/21/2015 at 11:05 am
Do you know the features that will be on Madden 16 Xbox 360 version