Call of Duty: WWII Kills Dedicated Servers, Cuts XP in Half

Two major changes come to Call of Duty: WWII today. The first will make leveling up much slower and the second will mean annoying game disconnects for some users, with the potential for better overall reliability.

Although originally launched with dedicated servers and a bustling social Headquarters feature, most PS4 & Xbox One users are left asking, “Why Am I alone in Headquarters?” That’s not going to change as Sledgehammer Games is keeping dedicated servers offline for the time being, while they work to fix a plethora of Call of Duty: WWII problems.

During the weekend we learned that the Call of Duty: WWII 2XP weekend was actually a 3XP weekend because the game was accidentally in a 2XP mode since launch. At 10 AM Pacific today the game will revert to 1XP, which means leveling will be much slower than it was since the game launched.

There are no more Call of Duty: WWII dedicates servers and the XP earn rate is cut in half.
There are no more Call of Duty: WWII dedicates servers and the XP earn rate is cut in half.

The latest Call of Duty: WWII update delivered fixes for many issues, but it caused some more server problems and the team switched to P2P servers. “Our objective to return to dedicated servers is our highest priority,” said Sledgehammer Games in an update posted Sunday.

“This weekend we rolled out various test solutions in limited markets in order to fully analyze real-world conditions without risking disruption. This level of data and diagnostics is helping us work toward a permanent solution as quickly as possible.  We’ve begun to test dedicated servers today in the US. We’ll watch this test closely, and once we analyze the results we’ll look to expand.”

On Sunday night a patch rolled out to PS4 and Xbox One that deployed a potential fix for game disconnects, that they are monitoring. There is no further update on this issue. While playing on the Xbox One Sunday evening we saw several disconnects that are typical of a P2P server environment when a host migration fails. This results in lost progress towards challenges and lost XP.

Until the Call of Duty: WWII servers are back online fully, you will be alone in Headquarters unless you invite friends. This means you cannot complete the early social challenge without privately inviting friends to play. Sledgehammer Games explains, “HQ is best enjoyed with a thriving, fully populated social community interacting together. So hang in there while we address the most pressing concerns first.”

The team has a PC Call of Duty: WWII update ready, but they want to address the issues stemming from the update on consoles before potentially pushing out an update with more problems to PC users.

Call of Duty: WWII Season Pass: 3 Reasons to Buy & 3 to Wait

Buy If You're Going to Play Call of Duty: WWII for a Year or More

Buy If You're Going to Play Call of Duty: WWII for a Year or More

Is Call of Duty: WWII your game? Are you psyched about playing boots on the ground combat despite the facet you won't see any ADS changes? For many people this is the game they will return to over and over throughout the next year, and maybe even longer. 

If you think you will buy all of the maps because you loved the first month of Call of Duty: WWII or because you like the direction the game is going with each update, you should buy the Season Pass. 

For gamers who are planning to play Call of Duty: WWII for a year, it doesn't make sense to wait and buy the DLC separately or even to skip one or two of them since that will limit the matchmaking as you get split into a smaller and smaller pool. 

We're seeing a new Call of Duty, or rather a return to a more classic Call of Duty game and while things could change with updates, if you are hooked on this game, buy the Season Pass now. 

You save $10 over buying the DLC individually, you get a bonus and you may need to wait a long time for a deal. 

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