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December Call of Duty: WWII Update 1.07: What’s New



There is a new Call of Duty: WWII update coming this week and it is the first December Call of Duty: WWII patch with a number of key fixes. It also times up with the Winter Siege special event that includes free Call of Duty: WWII supply drops.

Yes, this is the update that brings you new Call of Duty: WWII guns and weapons, and you can even unlock them outside of Supply Drops.

This new update comes with changes to Ranked Play, which launched last week. Sledgehammer Game’s wording leaves it up in the air, so you may see the Ranked Play changes before the Call of Duty: WWII update arrives on PS4, Xbox One and the PC update that is coming later this week.

Here’s what’s new in the December Call of Duty: WWII update that we expect will come with the 1.07 name. The Winter Siege events will come with a snowy Headquarters as well as a special Double XP playlists through January 2nd. There is still no word on when we will see a Call of Duty: WWII Hardcore Kill Confirmed playlist, which many players including myself desperately want added to the game.

We expect the PS4 and Xbox One Call of Duty: WWII 1.07 update around 1 PM Eastern, 10 AM Pacific and the PC version is slated to arrive on December 8th around 10 AM Pacific that will include some specific to Steam and reddit feedback on PC, and it will also turn on Ranked Play on PC.

New Call of Duty: WWII Guns

The new Quartermaster Captain Butcher brings new uniforms and weapons to the game as part of this update and the Winter Siege event. Here are the five new guns and weapons;

  • Sten SMG
  • Gewehr 43 Assault Rifle
  • Trench Knife
  • Ice Pick

You can unlock these through orders that will rotate daily. When you complete an order you can unlock one of these weapons. They don’t offer different stats, but like other variants you can get 2XP bonuses while using them. You’ll also see some new weapons come through collection bounties. You can get the new guns in Winter Supply Drops and you get at least one free drop each week.

Call of Duty: WWII Ranked Play Changes

  • General Ranked Play UI fixes
  • Ranked Play UI issues with tracking wins and losses
  • General connectivity issues finding Ranked Play matches
  • Ranked Play counting towards global stats
  • Fixed issue where player loses partial functionality when highlighting player in lobby and then selecting “Find Ranked Game”
  • Fixed issue where players are not equipped with the default Scorestreak loadout
  • Fixed issue where weapons are able to be leveled up
  • Team killing no longer possible
  • Explosive delay changed to be 7.5 across all competitive modes
  • Implemented Leaderboards
  • Fixed MMR discrepancies shown in AAR
  • Fixed issue where players are able to start matches with fewer than 8 players
  • Fixed issue where players are placed in non-functional lobby
  • Fixed issue where players who leave match early do not receive lockout message
  • Further optimized matchmaking based on MMR
  • Fixed issue where players kicked to HQ from Ranked Play
  • Fixed issue preventing players from changing their Basic Training
  • Fixed issue where Division loadout does not auto-equip a Lethal/Tactical
  • Fixed issue of false “Bronze Star” icon after player backs out of Ranked Play lobby and enters private match
  • Added indicators for restricted items
  • Fixed issue where lockout times not displaying
  • General UI fixes and improvements
  • General improvements to player banning in Ranked Play
  • Fixed issue that allows players to search for new match while still in one, leading to games loading with less than required number of players
  • Fixed issue where players can join lobby of a game that just ended, before every player has been kicked
  • Fixed post-match disband issues
  • Fixed MMR displaying inaccurately for new players
  • Fixed issue where players’ customized loadouts are not populating correctly if weapons or gear were not unlocked in regular MP

Call of Duty: WWII 1.07 Update Multiplayer Changes

What's new in the December Call of Duty WWII 1.07 update.What's new in the December Call of Duty WWII 1.07 update.

What’s new in the December Call of Duty WWII 1.07 update.

  • Fixed issues relating to disconnects
  • Improvements to partying up in Custom match
  • Fixed various party issues related to crashes and long load screens
  • Fixed issue where party members bypass AAR
  • Fixed issue where players cannot edit “Force Respawn” game option
  • Fixed issue where players first entering MP are unable to select a Division
  • Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
  • Fixed Prestige exploits
  • Fixed map exploits on Gibraltar, Pointe du Hoc, Aachen, Sainte Marie du Mont
  • Fixed issue allowing players to “frog jump”
  • Various splitscreen improvements
  • AI behavior improvements in War Mode
  • Fixed issue causing error messages when loading out of War Mode matches
  • War Mode Operation Neptune in game UI improvements
  • Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
  • Fixed issue in HC where players are able to steal Care Packages from teammates they kill
  • Implemented “3 team kills and you’re kicked” rule in HC
  • Fixed issue in HC where team kill deaths count towards KDR
  • Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
  • Fixed UI inaccuracies and general improvements to Divisions menu
  • CTF minimap improvements
  • Gridiron in-game UI improvements
  • Added weapon base name and Division to Supply Drop cards
  • Fixed new item UI
  • Added progress bar for “Downloading updates”
  • General UI and art fixes and improvements
  • Added Mute All and Toggle Mute options in HQ
  • Fixed issue where players died instantly after respawning in 1v1 pit
  • Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
  • Fixed out of world exploits in HQ
  • Fixed issue where Orders and Challenges are not tracking properly
  • Fixed Contract exploits in HQ
  • Fixed issue where players received an incorrect error message when attempting to play a Public match for a party larger than six players
  • Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
  • Fixed issue where players who should receive post-match bonuses do not receive them
  • Fixed infinite Scorestreak exploit
  • Fixed issue where progress for Weekly Orders not tracking
  • Fixed audio looping issues after AAR
  • Fixed issue where opening Supply Drops after selecting “Inspect Soldier” or after entering Theater causes loss in functionality
  • Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons

December Call of Duty: WWII Weapon Changes

  • Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
  • Fixed iron sight alignment on weapon variant for SVT and 1911
  • Decreased amount of glare when using Heroic shotguns
  • Fixed issue with MG-42 VFX
  • Fixed ADS fire for MG-42 reticle
  • Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
  • Fixed suppressor VFX
  • Fixed issue where Waffe 28 Variant “Soggy” wasn’t attaching sight attachments correctly
  • Fixed issues when inspecting weapon and sprinting
  • Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
  • Improved visibility on Throwing Knife path

Zombies Call of Duty: WWII 1.07 Fixes

  • Fixed freezing in menus
  • Implemented Leaderboards
  • Fixed error received when joining Zombies through HQ
  • Fixed issue where players joining Zombies from MP are sent to empty test space
  • Fixed issue where players can create custom Prologue match
  • Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave.
  • Improved splitscreen functionality post-match when message “Host Migration Aborted” is displayed
  • Fixed general issues with XP gains
  • Added progress bar for “Downloading updates”
  • Other general UI fixes and improvements
  • Fixed an issue where players could interact with objects when dying as last standing survivor

We expect to learn more about Zombies fixes and changes when the full change log arrives after the update lands.

Call of Duty: WWII Season Pass: 4 Reasons to Buy & 2 to Wait

Buy if Call of Duty: WWII is Still Your Go to Game

Is Call of Duty: WWII your game? If you are sticking with Call of Duty while half the population jumps to Fortnite Battle Royale and PUBG, this is a good investment. 

This is still the go to boots on the ground version of Call of Duty, and even with Call of Duty: Black Ops 4 on the way it makes sense to buy the Season Pass if you will play Call of Duty: WWII for most of 2018 and into 2019. 

If you think you will buy all of the maps because you loved the first 8 months of Call of Duty: WWII or because you like the direction the game is going with each update, you should buy the Season Pass. 

For gamers who are planning to play Call of Duty: WWII for a year, it doesn't make sense to wait and buy the DLC separately or even to skip one or two of them since that will limit the matchmaking as you get split into a smaller and smaller pool. 

You save $10 over buying the DLC individually, you get a bonus and you may still need to wait a long time for a deal. 

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