Editorials
57 Skyrim Mods We Want for PS4 & Xbox One
Footprints | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Footprints does what you'd expect it to do. It adds footprints to the player, NPCs, and creatures. Yup, and we love it. The current version supports a great number of creatures including DLC races and the various animals that populate Skyrim's various regions. Here's the full list: - All humanoid (non-creature) NPCs - Bear, Deer, Draugr, Falmer, Foxes, Frost Atronachs, Hagravens, Horses, Sabrecats, Skeletons, Wolves, Giants, Mammoths, Spriggans, Cows, Goats, Trolls, Skeevers, and Werewolves. - DLC Races: Vanilla reskins such as Spriggans, Sabrecats, Deer, etc. Death Hounds, Vampire Lord, Werebears, Benthic Lurkers - Race-switching support for player character. Shape Shifter mods should work fine given I have the prints implemented for the race in question. - Dawnguard and Dragonborn support. - Boot detection support. Needs SKSE, but will disable itself if you do not have SKSE. Currently only barefoot or shoe prints. - Particle FX - Strafing support for playable characters. It looks great and it adds a bit more realism to the game. If you're curious about how it looks in-game, take a look at the video. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
