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5 Things to Know About the May Battlefield 1 Update

This guide outlines the most important things you need to know about the brand new May Battlefield 1 update and its release for PS4, Xbox One, and PC.

DICE’s latest Battlefield 1 patch doesn’t deliver Nivelle NightsPrise de Tahure, or In the Name of the Tsar DLC content but it’s still an extremely important release, particularly for gamers who play the Operations game mode.

The update is now live for all three consoles and this roundup will take you through everything we know about the this month’s patch including the size for PS4/Xbox One/Windows PC, the bug fixes, and a look at what’s coming next.

May Battlefield 1 Update Size

As expected, the May Battlefield 1 patch is a pretty sizable download for all three platforms.

The Battlefield 1 servers are back online and you’ll be required to download the May patch when you fire up your copy of the game.

DICE’s new Battlefield 1 patch is several GB in size for Xbox One, PS4 and Windows. If you need to clear up some space on your hard drive, you’ll want to do so now.

If you typically encounter slow downloads you might try plugging your ethernet cord into your console or Windows PC to see if that helps.

Here is how the May update size shakes out for Xbox One, PS4 and PC.

  • Xbox One: 2.4GB
  • PS4: 2.6GB
  • PC: 1.1GB

Changes to Operations & New Dog Tags

The May patch makes some major changes to the game’s Operations mode including a fix for the empty server issue that’s plagued the popular game mode since the game’s launch in October.

DICE notes that “a completed match of Operations will loop back to the same Operation rather than exiting the mode.” The developer hopes this change will keep players in servers and “reduce the occurrence of being matched into an empty server.”

The company says it plans to “continue to expand this feature to cycle through a complete Operation playlist” in future Battlefield 1 updates.

The May update also delivers four brand new dog tags that can be unlocked by opening up 10, 50, 100, and 250 Battlepacks. Previous Battlepacks don’t count.

Tweaks

The contents of the official May patch are official and the update is focused on improving game balance and fixing lingering Battlefield 1 problems. Let’s start with the tweaks:

Maps & Modes

  • Fixed a Spectator Mode bug where the first-person camera could become stuck during the Pigeon Carrier Artillery camera sequence on the Assault Tank.
  • Changed ticket count for Domination to 200 from 100.
  • Fixed missing game mode description for Operations.
  • Tweaked scoring values for capturing flags in Conquest. Capturing gives less score now, however more capture ticks have been added and the team controlling more than 3 flags than the other team will be awarded Conquest Control bonuses.
  • Decreased the percentage of contribution to flag capture/neutralize from 50% to 30%.
  • Added “Join Any Operation” button to main Operations screen. Will start a matchmaking session to join any available operation at any size (40 or 64).
  • Spectator camera no longer missing from the map on Frontlines, Verdun, and Soissons.

Vehicles

There are a ton.

Weapons & Gadgets

  • Activated aiming speed modifier during prepare state as well as charge state. This means a player can rotate a maximum of 50 degrees during the prepare state. Also added an input modifier disabling strafe while charging.
  • Adding subtle boost to 3P footsteps when bayonet charging to increase threat awareness. Boosted volume of Enemy VO for Bayonet Charge when close to player.
  • Slightly reduced maximum turn rate while charging.
  • Removed damage reduction while in charge. Weapons will now hit charging players for normal damage.
  • Tweaked criteria for cross-class medal to require single shot rifles.
  • Added UI for grenade resupply.
  • Reduced the occluder size for the scope glint from 0.25m to 0.15m to hide it behind walls better.

Gameplay

  • Added a camera shake advanced gameplay option to adjust the amount of camera shake caused by explosions, etc.
  • Automatically show low on ammo icons on friendly soldiers.
  • Added missing spotting animation when spotting a downed allied soldier as a medic with the Medical Syringe.

Controls

  • Players using controllers can now do custom buttons/sticks mappings.

UI

  • Moved ping widget to be below the kill log.
  • The user is able to switch the UGC option on a child account when fully blocked.

Netcode

  • Implemented per region threshold settings for server side hit detection: 130ms for US + Europe, 200ms elsewhere.
  • Leading shot only necessary by the margin above the threshold, eg. For US @ 150ms ping, you have to lead by 20ms.

Bug Fixes

The May Battlefield 1 patch also delivers bug fixes to address some of the ongoing problems with the game.

Maps & Modes

  • Spectator Mode: Fixed a bug where the first person camera could become stuck during the Pigeon Carrier Artillery camera sequence on the Assault Tank.
  • Fixed missing game mode description for Breakthrough.

Vehicles

  • Fixed a bug with third person aiming on vehicles that caused a bullet to not fire in the correct direction when aiming at a soldiers head while they are on a horse.

Weapons & Gadgets

  • Fixed bug where Bipod Audio could persist when switching to secondary weapon

Controls

  • Fixed select Operation button not properly appearing when using the joypad or on console.

UI

  • Fixed no squad in squad select screen being selected if the player is not in a squad. Will now select the first squad in the list by default. Also added support on PC for pressing the space bar to join/leave a squad.
  • Fixed issue with the flag icons and world icons ghosting when going in and out of the customize screen from the deploy screen.

Netcode

  • Fixed server side hit registration interpolation.
  • Leading shot only necessary by the margin above the threshold, eg. For US @ 150ms ping, you have to lead by 20ms.
  • Fixed latency display for server which is also responsible for decision if to perform client or server side hit registration.
  • Fixed input offsets for server side hit registration to match client side.
  • Fixed wrong hit indicator display when dying.

What’s Next

June is shaping up to be a big month for Battlefield 1.

DICE has also confirmed a new Battlefield 1 map called Prise de Tahure.

On top of the next monthly patch, DICE is preparing to release a free map called Nivelle Nights. The map is the game’s first night map that pits the French against the Germans.

The company also plans to detail the next Battlefield 1 DLC, In the Name of the Tsar, at its EA Play 2017 event in Los Angeles.

In the Name of the Tsar is scheduled to be released in late summer which puts its release date on track for sometime in August or September.

After that, the company is planning two more pieces of Battlefield 1 DLC including Turning Tides and Apocalypse.

For more on In the Name of the Tsar, take a look at our roundup below.

12 Things to Know About Battlefield 1 In The Name of The Tsar

In the Name of the Tsar Release Date

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In the Name of the Tsar Release Date

We also have an official In the Name of the Tsar release window though it's not sitting well with Battlefield 1 players

DICE initially offered a late summer window and the developer now says the In the Name of the Tsar release date will land in September.

In the Northern Hemisphere, summer 2017 started on June 20th. It ends on September 22nd. So, at this point, we expect the full In the Name of the Tsar DLC to emerge for Premium Pass holders sometime between September 1st and September 22nd. 

The developer hasn't confirmed a specific date and probably won't until we get much closer to the actual release for Premium Pass holders. 

Remember, those of you with the Battlefield 1 Premium Pass will get In the Name of the Tsar two weeks before everyone else. 

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